Some gamers have excused this feature that Sega did it keep the 'Teen' rating while others made the excuse that artists and sound engineers had to work on the content so they should be paid for it. If you don't mind paying for something that's included in just about every other war game, feel free to pick up the DLC right now for Total War: Rome II. And if it's a war game, weapons, blood, gore and the battlefield motif just seems like a complimentary feature for the overall experience. If it's a racing game we expect that things like anti-lock brakes and traction control are standard-fare to the experience. If it's a shooting game we expect to pay fair price (in retail games) for an honest, level playing field against online opponents. If it's a fighting game we assume that we'll have all the necessary moves to compete against every other fighter available on the roster. Now I don't mind cosmetic DLC – and in a way we could consider blood and gore cosmetic – but at the same time there are some cosmetics that most gamers have come to expect to be part of the core experience. how am I supposed to fight hordes of the undead with no weapons? $5.99 per weapon pack? What?! Seriously?! Cue Angry Joe rage-video. All the blood, gore and multiplayer is packaged in as well? They are? Excellent! Oh wait, it doesn't come with any weapons. Shells from static artillery and AT guns are ejected as permanent objects with collision physics. Adds blood on the ground when soldiers are hit by bullets or die from them. Are all the playable characters/factions included? Yes? Great. remove shell realism mod.bat Use this if you do not want shells from artillery and static AT guns to eject permanent shells. I know there are plenty of apologists out there who say that blood and gore isn't necessary and that if it's extra gamers need to pay for it, but hot freaking dang! At what point does this end? It's almost like gamers now have to go through a checklist to ensure they get a complete game: Does it have disc-locked content? No? Good. I have to be honest, I didn't see this one coming. It amazes me that we've reached the point where blood and gore is now DLC. We joked about difficulty settings becoming DLC and difficulty settings became DLC. I remember joking about stuff like this becoming DLC, we also joked about endings becoming DLC and endings became DLC. So essentially, you're paying for a feature that's basically standard-fare in every single other game out there. Dismemberment on selected death animations. By selling the dlc separating they bypass the user rating and are able to keep it at T, thus getting more sales. The only reason CA does this, is because then they can rate the game T instead of M.
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